3d max tutorials : Using modifiers that reduce geometry .lynda
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Using modifiers that reduce geometry
Using modifiers that reduce geometry
As you're developing your modeling skills, one of the most difficult things to get a good handle on is when you're creating too much geometry and when you're not creating enough. Those additional lines in your mesh will typically yield a smoother, more deformable surface but that added geometry also comes with a downside, making your computer have to work harder to get the job done. That too much or too little thing also comes up when you think of who or
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