Player Objectives System -#8 Creating A Survival Horror (Unreal Engine 4)

Sabi TV
Sabi TV
134 بار بازدید - 7 سال پیش - This is episode 8 of
This is episode 8 of our series going over how we can create a survival horror game using Unreal Engine 4 from scratch. We'll be going over how to create various mechanics built around the game. Today we look at how we can create a simple player objectives system, showing you how to dynamically change and display it on your player's screen. We do this by create a content binding on our HUD that is tied to a variable for the mission text in the player character blueprint. We then reference and ch
7 سال پیش در تاریخ 1396/10/03 منتشر شده است.
134 بـار بازدید شده
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