LibGDX Part 3: Aspect Ratios Viewports - Creating Super Mario Bros
62 بار بازدید -
5 سال پیش
-
Making Super Mario Bros from
Making Super Mario Bros from start to finish using Java and the LibGDX Framework. The result being a game that runs on multi-platforms including: Android, iOS, Desktop, and Blackberry!
Learn about Game Loops, Sprites, Sprite Sheets, Texture Maps, Collision Detection and so much more!
5 سال پیش
در تاریخ 1398/01/31 منتشر شده
است.
62
بـار بازدید شده