Math for Game Programmers: Building a Better Jump
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8 سال پیش
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In this 2016 GDC talk,
In this 2016 GDC talk, Minor Key Games' Kyle Pittman shows how to construct natural-feeling jump trajectories from designer-friendly input like desired height and distance, modeled programmatically using one of a few available integration methods.
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8 سال پیش
در تاریخ 1395/10/26 منتشر شده
است.
383
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