Math for Game Programmers: Building a Better Jump

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383 بار بازدید - 8 سال پیش - In this 2016 GDC talk,
In this 2016 GDC talk, Minor Key Games' Kyle Pittman shows how to construct natural-feeling jump trajectories from designer-friendly input like desired height and distance, modeled programmatically using one of a few available integration methods. GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every weekday. Subscribe to the channel to stay on top of regular
8 سال پیش در تاریخ 1395/10/26 منتشر شده است.
383 بـار بازدید شده
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