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LibGDX Part 2: Game Screen Classes - Creating Super Mario Bros
LibGDX Part 6: Render Tile Maps - Creating Super Mario Bros
LibGDX Part 7: Intro to Box2D - Creating Super Mario Bros
LibGDX Part 9: Cleaning up Code - Creating Super Mario Bros
LibGDX Part 11: Jump Run Animations - Creating Super Mario Bros
LibGDX Part 12: Identify Collision objects - Creating Super Mario Bros
LibGDX Part 15: Sound Music AssetManager - Creating Super Mario Bros